Strength 11
Dexterity 11
IQ 13
Health 12
Perception 13
Willpower 13
Speed 5.5
Dodge 8
Languages:
Vilani (broken written, accented spoken)
Skills: (Name, difficulty, base value, points spent, total)
<Acting A IQ+1 4: 15
Administration A IQ-1 1: 12
Body language A Per-1 1: 12
Brawling E DX+2 4: 13
<Carousing¤ E HT 1: 13
Communication A IQ-1 1: 12
Computer operation E IQ 1: 13
+Crewman (spacer) E IQ+1 2: 15
<Detect lies H IQ-1 2: 13
<Diplomacy H IQ-1 2: 13
Driving (car) A DX 2: 11
+Expert skill (military sc.) H IQ-2 1: 12
<Fast talk A IQ 2: 14
First aid E IQ 1: 13
Guns (sidearms) E DX+3 8: 13
+History (military) H IQ-2 1: 12
Hobby skill (classical music) E IQ 1: 13
+Intelligence analysis H IQ-2 1: 12
<Intimidation A Will+1 4: 15
+<Leadership* A IQ 2: 16
Merchant A IQ 2: 13
Musical instr. Guitar H IQ-2 1: 11
Navigation Hyperspace A IQ-1 1: 12
Navigation Space A IQ-1 1: 12
Observation A Per 2: 13
Pilot HP spacecraft A DX+1 4: 12
Pilot antigrav A DX 2: 11
<Politics A IQ-1 1: 13
<Public speaking* A IQ-1 1: 14
+<Savoir-faire (military) E IQ 1: 15
Sensors A IQ-1 1: 12
<Sex appeal¤ A HT-1 1: 13
Shadowing A IQ-1 1: 12
+Shiphandling H IQ+2 12: 16
Sports (rugby) A DX-1 1: 10
<Streetwise A IQ-1 1: 13
+Tactics (space) H IQ 4: 14
Vacc suit A DX 2: 11
Wrestling A DX 2: 11
Advantages
- Charisma 5 (skills marked with * sign)
- Fearlessness 2
- Fit 5 (skills marked with ¤ sign)
- Rank (Merchant) 15
- Talent (intuitive admiral) 10 (skills marked with + sign)
- Talent (smooth operator) 15 (skills marked with < sign)
Perks
- Honest face
Disadvantages
- Chummy -5
- Code of honor (soldier) -10
- Enemy -15 (unknown, hunter, fairly often, equal power)
- Impulsiveness -10
- Missing digit -2 (little finger, right hand)
- Sense of duty -5 (entire crew)
Quirks
- Broad-minded
- Fear of commitment
- Habit: Restless when depraved of physical activity
- Humble (needs of the group go before his own)
- Responsive